› You mean gold?

› If I meant gold, I would have said gold. Can you go voice?

Anda looked around. Her door was shut and she could hear her parents in the sitting-room watching something loud on the telly. She turned up her music just to be safe and then slipped on her headset. They said it could noise- cancel a Blackhawk helicopter-it had better be able to overcome the little inductive speakers suction-cupped to the underside of her desk. She switched to voice.

“Hey, Lucy,” she said.

“Call me Sarge.” Lucy’s accent was American, like an old TV show, and she lived somewhere in the middle of the country where it was all vowels, Iowa or Ohio. She was Anda’s best friend in-game, but she was so hardcore it was boring sometimes.

“Hi, Sarge,” she said, trying to keep the irritation out of her voice. She’d never smart off to a superior in-game, but v2v it was harder to remember to keep to the game norms.

“I have a mission that pays real cash. Whichever paypal you’re using, they’ll deposit money into it. Looks fun, too.”

“That’s a bit weird, Sarge. Is that against Clan rules?” There were a lot of Clan rules about what kind of mission you could accept and they were always changing. There were kerb-crawlers in gamespace and the way that the Clan leadership kept all the mummies and daddies from going ape-poo about it was by enforcing a long, boring code of conduct that was meant to ensure that none of the Fahrenheit girlies ended up being virtual prozzies for hairy old men in raincoats on the other side of the world.

“What?” Anda loved how Lucy quacked What? It sounded especially American. She had to force herself from parroting it back. “No, geez. All the executives in the Clan pay the rent doing missions for money. Some of them are even rich from it, I hear! You can make a lot of money gaming, you know.”

“Is it really true?” She’d heard about this but she’d assumed it was just stories, like the kids who gamed so much that they couldn’t tell reality from fantasy. Or the ones who gamed so much that they stopped eating and got all anorexic. She wouldn’t mind getting a little anorexic, to be honest. Bloody podge.

“Yup! And this is our chance to get in on the ground floor. Are you in?”

“It’s not-you know, pervy, is it?”

“Gag me. No. Jeez, Anda! Are you nuts? No-they want us to go kill some guys.”

“Oh, we’re good at that!”

THE mission took them far from Fahrenheit Island, to a cottage on the far side of the largest continent on the game-world, which was called “Dandelionwine.” The travel was tedious, and twice they were ambushed on the trail, something that had hardly happened to Anda since she joined the Fahrenheits: attacking a Fahrenheit was bad for your health, because even if you won the battle, they’d bring a war to you.

But now they were far from the Fahrenheits’ power-base, and two different packs of brigands waylaid them on the road. Lucy spotted the first group before they got into sword-range and killed four of the six with her bow before they closed for hand-to-hand. Anda’s sword-gigantic and fast-was out then, and her fingers danced over the keyboard as she fought off the player who was attacking her, her body jerking from side to side as she hammered on the multibutton controller beside her. She won-of course! She was a Fahrenheit! Lucy had already slaughtered her attacker. They desultorily searched the bodies and came up with some gold and a couple scrolls, but nothing to write home about. Even the gold didn’t seem like much, given the cash waiting at the end of the mission.

The second group of brigands was even less daunting, though there were twenty of them. They were total noobs, and fought like statues. They’d clearly clubbed together to protect themselves from harder players, but they were no match for Anda and Lucy. One of them even begged for his life before she ran him through,

› please sorry u cn have my gold sorry!!!11!

Anda laughed and sent him to the respawn gate.

› You’re a nasty person, Anda

Lucy typed.

› I’m a Fahrenheit!!!!!!!!!!

she typed back.

THE brigands on the road were punters, but the cottage that was their target was guarded by an altogether more sophisticated sort. They were spotted by sentries long before they got within sight of the cottage, and they saw the warning spell travel up from the sentries’ hilltop like a puff of smoke, speeding away toward the cottage. Anda raced up the hill while Lucy covered her with her bow, but that didn’t stop the sentries from subjecting Anda to a hail of flaming spears from their fortified position. Anda set up her standard dodge-and-weave pattern, assuming that the sentries were non-player characters-who wanted to pay to sit around in gamespace watching a boring road all day?-and to her surprise, the spears followed her. She took one in the chest and only some fast work with her shield and all her healing scrolls saved her. As it was, her constitution was knocked down by half, and she had to retreat back down the hillside.

“Get down,” Lucy said in her headset. “I’m gonna use the BFG.”

Every game had one-the Big Friendly Gun, the generic term for the baddest-arse weapon in the world. Lucy had rented this one from the Clan armoury for a small fortune in gold and Anda had laughed and called her paranoid, but now she helped her set it up and thanked the gamegods for her foresight. It was a huge, demented flaming crossbow that fired five-metre bolts that exploded on impact. It was a beast to arm and a beast to aim, but they had a nice, dug-in position of their own at the bottom of the hill and it was there that they got the BFG set up, deployed, armed and ranged.

“Fire!” Lucy called, and the game did this amazing and cool animation that it rewarded you with whenever you loosed a bolt from the BFG, making the gamelight dim towards the sizzling bolt as though it were sucking the illumination out of the world as it arced up the hillside, trailing a comet-tail of sparks. The game played them a groan of dismay from their enemies, and then the bolt hit home with a crash that made her point-of-view vibrate like an earthquake. The roar in her headphones was deafening, and behind it she could hear Lucy on the voice-chat, cheering it on.

“Nuke ’em till they glow and shoot ’em in the dark! Yeehaw!” Lucy called, and Anda laughed and pounded her fist on the desk. Gobbets of former enemy sailed over the tree-line dramatically, dripping hyper-red blood and ichor.

In her bedroom, Anda caressed the controller-pad and her avatar punched the air and did a little rugby victory dance that the All-Blacks had released as a limited edition promo after they won the World Cup.

Now they had to move fast, for their enemies at the cottage would be alerted to their presence and waiting for them. They spread out into a wide flanking manoeuvre around the cottage’s sides, staying just outside of bow- range, using scrying scrolls to magnify the cottage and make the foliage around them fade to translucency.

There were four guards around the cottage, two with nocked arrows and two with whirling slings. One had a scroll out and was surrounded by the concentration marks that indicated spellcasting.

“GO GO GO!” Lucy called.

Anda went! She had two scrolls left in her inventory, and one was a shield spell. They cost a fortune and burned out fast, but whatever that guard was cooking up, it had to be bad news. She cast the spell as she charged for the cottage, and lucky thing, because there was a fifth guard up a tree who dumped a pot of boiling oil on her that would have cooked her down to her bones in ten seconds, if not for the spell.

She power-climbed the tree and nearly lost her grip when whatever the nasty spell was bounced off her shield. She reached the fifth man as he was trying to draw his dirk and dagger and lopped his bloody head off in one motion, then backflipped off the high branch, trusting to her shield to stay intact for her impact on the cottage

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