dwarves. The third group includes all the human languages. There are also other languages and dialects, for instance, the languages of the ogres and goblins.

“Like looking for a smoking dwarf” - Dwarves do not smoke and they regard smokers with a certain degree of disdain, since the first beings to take up smoking were the gnomes. Following the gnomes, men also became addicted to the habit.

ling - a small animal that lives in the tundra of the Desolate Lands. Very like a shaggy- haired rat, but with much larger teeth and claws.

Lonely Giant - the fortress that closes off the only pass leading from the Desolate Lands through the Mountains of Despair to Valiostr.

Long Winter - the name given by the elves to a period of 140 years from 500 to 640 E.D. The Long Winter set in following the grotesque death of the elfin prince of the House of the Black Rose in Ranneng during festivities in the town. It came to an end in the final year of the Quiet Times (640 E.D.), during the Spring War, when the elves came to the aid of Grok and his men in the battle against the army of the orcs. Grok was presented with the Rainbow Horn to confirm that the Long Winter was over.

Lowland - the kingdom lying beside the I’alyala Forests.

Lowland masters - master craftsmen from the Lowland, famous throughout Siala for the dishes and tableware they make from a special lilac-colored porcelain.

Market Square - a famous Avendoom square where theatrical performances constantly take place.

Master of the Long Sword - a title that is given to soldiers who have completely mastered the three techniques for using the two-handed sword (classical grip, single-fang grip, staff grip). The hilt of the sword is decorated with an embossed gold image of an oak leaf.

mattockmen - a name sometimes used for the gnomes. Their favorite weapon is the so- called battle-mattock, which combines a large cutting blade with a war hammer.

Mirangrad - the capital of Miranueh, a kingdom located beside Valiostr.

Miranueh - a kingdom bordering on Garrak, Isilia, and Valiostr. Constantly at war with Valiostr over the Disputed Lands.

Mountains of Despair - the low but unassailable mountains that separate Valiostr from the Desolate Lands. There is only one pass through them, and the Lonely Giant fortress is located on it.

Mountains of the Dwarves - an immense mountain chain, so high that only the Crest of the World compares with it. It runs from east to west through the Northern Lands, dividing them in two. Zam-da- Mort, or the Castle of Death, is the tallest and most majestic peak in the Mountains of the Dwarves.

Nameless One - the title given to a Valiostran magician after he committed treason in the final year of the Quiet Times (640 E.D.).

Needles of Ice - icebound mountains far away in the Desolate Lands.

obur - a gigantic bear from the Forests of Zagraba.

ogres - a race from the Desolate Lands. The only old race of Siala still remaining in this world. From the very beginning the ogres were granted a very powerful and destructive magic, the Kronk-a-Mor. They are regarded as distant relatives of the orcs and elves. The elves say the gods took away the ogres’ intelligence. If the ogres had remained as clever as they once were, they would have captured and destroyed the entire world of Siala.

Ol’s Diggings - stone quarries lying at a distance of six days’ journey from Avendoom. They were named after their first owner. The stone for the city’s legendary walls was quarried here. Nowadays, Ol’s Diggings are abandoned.

orcs - the first new race of Siala. The elves regard them as their archenemies, although they are directly related to each other. The orcs say that they were here first and should rule the entire world, and all the other races are an unfortunate mistake made by the gods. In addition to the Forests of Zagraba, orcs also live in the Desolate Lands (the winter orcs).

Order of Magicians - there is an Order in every kingdom, the only exceptions being Zagorie and Djashla. Each Order has a council of archmagicians and is headed by a Master. Within the Order there is a strict division according to rank, and ranks are marked on the magicians’ staffs: magician of the Order—one ring; elemental magician (master of the specific skills of several schools)—two rings; magician with right of access to the council—three rings; archmagician—four rings; master—four rings and a small black figure of a raven on the top of the staff.

Purple Years - a period of time during which the dwarves and the gnomes waged a series of bloody wars against each other, and as a result the gnomes withdrew from the Mountains of the Dwarves.

Quiet Times - the period from 423 E.D. to 640 E.D., during which Valiostr did not wage a single war. These were times of prosperity when the kingdom flourished. They came to an end when an immense army of orcs from the Forests of Zagraba invaded Valiostr.

Rainbow Horn - a legendary artifact created by the ogres to counterbalance their own magic, the Kronk-a-Mor, if it should ever get out of control. The Horn was captured by the dark elves, who later gave it to men (in the person of Grok) as a token of their good intentions and the conclusion of an eternal alliance between the dark elves and Valiostr. Every two or three hundred years the Horn has to be saturated with magic in order not to lose its powers. Following the creation of the Secret Territory, the Horn was buried with Grok in Hrad Spein. It is the Horn’s magic that keeps the Nameless One in the Desolate Lands.

River of the Crystal Dream - a narrow little river in Avendoom. It runs through the Port City and falls into the Cold Sea.

Royal Guard of Valiostr - the king’s personal guard. Only nobles are recruited to serve in it. The guardsmen wear the king’s colors of gray and blue. The guard is commanded by a captain.

Royal Sandmen - the king’s secret police, who defend the interests of the state and the sovereign. Their nickname is derived from their emblem, an hourglass.

Sagot - one of the twelve deities of the world of Siala. Patron of thieves, swindlers, rogues, and spies.

Sagra - one the twelve deities of the world of Siala. Goddess of war, justice, and death, and also patroness of soldiers.

Secret (Forbidden) Territory, or “the Stain” - a district of Avendoom created as the result of an attempt to use the Rainbow Horn to neutralize Kronk-a-Mor in 872 E.D. The Secret Territory is surrounded by a magical wall, through which almost no one dares to pass. Evil is said to dwell there.

shamanism - the primordial magic of Siala. It was first used by the ogres, then the orcs, the dark elves, and the goblins. The magic of men and the light elves is derived from shamanism.

Shamar - the capital of the Border Kingdom.

Siala - the world in which the events of this book take place.

Silna - the goddess of love, beauty, and nature.

s’kash (orcish) - a sword with curved blade. It is sharpened on its inner, concave edge and usually has teeth like a saw.

sklot (gnomic), or “corkscrew” - a heavy military crossbow designed to puncture the heavy armor of warriors walking the front ranks of an army.

Spring War - the war that began in the final year of the Quiet Times (640 E.D.). Men and dark elves fought on one side, and the orcs of Zagraba on the other. The War of Shame is the name that orcs use for the Spring War.

Stalkons - the royal dynasty of Valiostr.

Steel Brows - the heavy infantry of the Wild Hearts.

Steel Mines - the mountains and mines in Isilia that produce the finest steel in the Northern Lands. The race of gnomes lives here.

Steppes of Ungava - the steppes on the very southern edge of the Northern Lands.

S’u-dar (ogric), or the Icy Pass - the only route through the Needles of Ice from the Desolate Lands to the citadel of the Nameless One.

Sultanate - a state located far beyond the Steppes of Ungava.

svens, or chanters - creatures of the Desolate Lands that resemble shaggy flying

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