priest bearing the ice-lance swerved after him.

Meanwhile the two other priests caught up with the Mouser. He arched his hurtling body away from the spear-thrust of the first and knocked that of the second aside with Scalpel, and for the next few moments there was fought the strangest sort of duel — almost as if they weren't moving at all, since they were all moving at the same speed. At one point the Mouser was sliding down backward, parrying the nasty blowgun-spears with his shorter weapon.

But two against one always helps, and this time might have proved fatal, if Fafhrd had not just then caromed back from his great sideward swing full of speed from some slope he alone had seen, and whirled his sword. He passed just behind the two priests and then their heads were skidding along separately from their bodies, though all at the same speed.

Yet it would have been all up with Fafhrd, for the last black priest, perhaps helped by the weight of his ice- lance, came hurtling after Fafhrd at even greater speed and would have skewered him except the Mouser deflected the ice-lance upward, with Scalpel held in two hands, and the icy point merely ruffled Fafhrd's streaming red hair.

The next moment they all plunged into the white-icy mist. The last glimpse the Mouser had of Fafhrd was of his speeding head alone, cutting a wake in the neck-high mist. Then the Mouser's eyes were beneath the mist's surface.

It was most strange to the Mouser to skim swiftly through milky stuff, ice-crystals stinging his cheeks, not knowing each instant if an unknown barrier might wreck him. He heard a grunt that sounded like Fafhrd's, and on top of that a tingling crash, which might have been the ice-spear shattering, followed by a sighing, tortured moan. Next came the feeling of reaching bottom, followed by an upward swoop, and then the Mouser broke out of the mist into the purple-yellow day and skidded into a soft snowbank and began to laugh wildly with relief. It was some moments before he noticed that Fafhrd, also shaking with laughter, was likewise half buried in the snow beside him.

When Fafhrd looked at the Mouser, the latter shrugged inquiringly at the mist behind them. The Northerner nodded confirmingly.

“The last priest dead. None to go!” the Mouser proclaimed happily, stretching in the snow as if it were a featherbed. His chief idea was to find the nearest cave — he was sure there would be one — and enjoy a great rest.

But Fafhrd turned out to be full of other ideas and a seething energy. Nothing would do but they must press on swiftly until dusk, and he presented to the Mouser such alluring pictures of getting out of the Cold Waste by tomorrow, or even nightfall, that the small man soon found himself trotting along after the big one, though he couldn't help wondering from time to time how Fafhrd could be so supremely sure of his direction in this chaos of ice, snow, and churning, unpleasantly tinted clouds. The whole Cold Waste couldn't have been his playground, surely, the Mouser told himself, with an inward shudder at child Fafhrd's notion of proper places to play.

Twilight overtook them before they reached the forests Fafhrd had promised, and at the Mouser's urgent insistence they began to hunt for a place to pass the night. This time a cave wasn't so easily come by. It was quite dark before Fafhrd spotted a rocky notch with a clump of stunted trees growing in front of it that promised at least fuel and passable shelter.

However, it appeared that the wood would hardly be needed, for just short of the tree-clump was a black rock outcropping resembling the one that had given them coal last night.

But just as Fafhrd joyfully lifted his axe, the outcropping came to life and lunged at his belly with a dagger.

Only Fafhrd's exuberant and undiminished energy saved his life. He arched his belly aside with a supple swiftness that amazed even the Mouser, and drove the axe deep into his attacker's head. The squat black body thrashed its limbs convulsively and swiftly grew stiff. Fafhrd's deep laughter rumbled like thunder. “Shall we call him the none black priest, Mouser?” he inquired.

But the Mouser saw no cause for amusement. All his uneasiness returned. If they had missed their count on one of the black priests — say the one who had spun down in the snowball or the one supposedly slain in the mist — why mightn't they have missed their count on another? Besides, how could they have been so convinced, simply from an ancient inscription, that there had been only seven black priests? And once you admitted there might have been eight, why mightn't there be nine, or ten, or twenty?

However, Fafhrd merely chuckled at these worries and chopped wood and build a roaring fire in the rocky notch. And although the Mouser knew the fire would advertise their presence for miles around, he was so grateful for its warmth that he found himself unable to criticize Fafhrd at all severely. And when they had warmed and eaten their roast meat from the morning, such a delicious tiredness came over the Mouser that he tucked his cloak around him and headed straight for sleep. However, Fafhrd chose that moment to drag out and inspect by firelight the diamond eye, which made the Mouser open his own a slit.

This time Fafhrd did not seem inclined to go into a trance. He grinned in a lively and greedy fashion as he turned the gem this way and that, as though to admire the beams flashing from it while mentally appraising its value in square Lankhmarian goldpieces.

Although reassured, the Mouser was annoyed. “Put it away, Fafhrd,” he snapped sleepily.

Fafhrd stopped turning the gem and one of its beams blinked directly at the Mouser. The later shivered, for he had for a moment the sharp conviction that the gem was looking at him with evil intelligence. But Fafhrd obediently tucked the gem away with a laugh-and-a-yawn and cloaked himself up for sleep. Gradually the Mouser's eerie feelings and realistic fears were both lulled as he watched the dancing flames, and he drowsed off.

The Mouser's next conscious sensations were of being tossed roughly down onto thick grass that felt unpleasantly like fur. His head ached splittingly and there was a pulsing yellow-purple glow, shot through with blinding gleams. It was a few moments before he realized that all these lights were outside his skull rather than inside it.

He lifted his head to look around and agonizing pain shot through it. However, he persisted and shortly found out where he was.

He was lying on the hillocky, dark-vegetated shore across the acid-seeming lake from the green hill. The night sky was live with northern lights, while from the mouthlike slit — now open wider — in the green hill's pinkish top, a red smoke came in puffs like a man eagerly panting and heaving. All the hill's green flank-faces seemed monstrously alive in the mixed lights, their mouths twitching and their eyes flashing — as if every one of them held an eye- diamond. Only a few feet away from the Mouser, Fafhrd stood stiffly behind the stubby pillar of rock, which was indeed a carved altar of some sort, topped by a great bowl. The Northerner was chanting something in a grunty language the Mouser didn't know and had never heard Fafhrd use.

The Mouser struggled to a sitting position. Gingerly feeling his skull, he found a large lump over his right ear. At the same time Fafhrd struck sparks — apparently with stone and steel — above the bowl, and a pillar of purple flame shot up from it, and the Mouser saw that Fafhrd's eyes were tight shut and that in his hand he held the diamond eye.

Then the Mouser realized that the diamond eye had been far wiser than the black priests who had served its mountain-idol. They, like many priests, had been much too fanatical and not nearly as clever as the god they served. While they had sought to rescue the filched eye and destroy the blasphemous thieves who had stolen it, the eye had taken care of itself very nicely. It had enchanted Fafhrd and deceived him into taking a circling course that would lead him and the Mouser back to the vengeful green hill. It had even speeded up the last stage of the journey, forcing Fafhrd to move by night, carrying the Mouser with him after stunning him in his sleep with a dangerously heavy blow.

Also, the diamond eye must have been more foresighted and purposeful than its priests. It must have some important end in view, over and beyond that of getting itself returned to its mountain-idol. Otherwise, why should it have instructed Fafhrd to preserve the Mouser carefully and bring him along? The diamond eye must have some use for both of them. Through the Mouser's aching brain reverberated the phrase he remembered Fafhrd muttering two nights before: “But it needs the blood of heroes before it can shape itself into the form of men.'

As all these thoughts were seething painfully in the Mouser's brain, he saw Fafhrd coming toward him with diamond eye in one hand and drawn longsword in the other, but a winning smile on his blind face.

“Come, Mouser,” Fafhrd said gently, “it is time we crossed the lake and climbed the hill and received the kiss and sweet suck of the topmost lips and mingled our blood with the hot blood of Nehwon. In that way we will live on

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