know!”
The half-elf glanced once at the kender, then ran back to the knights. “Fireflash!” he shouted, looking to the sky. With an audible rush of wind, a young bronze dragon swooped out of the air and landed in the broad street next to Tanis. Close at hand, the other knights’ chargers whinnied and shied away from the good dragon.
From the alley, the kender ran a few steps down the street, his blue leggings pumping frantically. He stopped, then screamed, “Tanis! You can’t fight Lord Soth without the bracelet!”
Bracelet? The death knight pondered the kender’s words for an instant, then he concluded that Tasslehoff must be referring to some magical trinket meant to aid Tanis against the undead. “Imposter,” Soth murmured maliciously. “No real knight would ever use wizardry in a duel of honor.”
The death knight was close enough now to see that the half-elf wore the insignias of a Knight of the Rose on his armor. At last, one of the mounted riders pointed at Soth and called his commander’s name. Tanis turned, his brown-red beard framing a frightened scowl. His gaze met the flaming orbs glowing from Soth’s helmet, and an expression of fear spread across his tanned face. The death knight reined in the nightmare and slowly dismounted.
“Run!” Tanis croaked. He gazed at Soth. The banshees and skeletal warriors were right behind the death knight, and behind them, the shattered main gate. Taking a step backward toward the bronze dragon crouched in the street, the half-elf shouted, “There is nothing you can do against these!”
Lord Soth drew his sword and took a deliberate step toward his foe. At that instant a draconian from the citadel landed in front of Tanis. The half-elf smashed the creature with the pommel of his sword, kicked it hard in the stomach, and leaped over its scaled back and leathery wings.
“The kender!” he yelled to Fireflash.
The dragon took to the air. With an easy elven grace gained from his mother’s people, grace not hampered even by the heavy armor he wore, Tanis trailed Fireflash at a steady run. The other knights scattered and raced off into the nearby alleys.
Revulsion battled a dull self-satisfaction as Soth watched Tanis flee in disgrace. The undead knight had dismounted in order to face the half-elf in accordance with the Measure, the strict code of the Solamnic Knights; in the pages of the Measure it was deemed unfair to battle from horse against an unmounted opponent. Such an honorable act was not unusual for Soth. Although he held the Measure in contempt, he followed it whenever possible, proving that the supposedly honorable men of the Order should not be esteemed for their rigorous principles.
Yet Tanis’s cowardly retreat had surprised even the fallen knight. He had expected the half-elf to fight, or at least to attempt to delay his charge into the heart of the city. The surprise was tempered by the loathing he felt for a man wearing the badges of a Rose Knight who had chosen to flee from battle. Once that armor had symbolized all that was dear to Lord Soth, and seeing someone sully it by cowardice reminded him that he’d expended his life pursuing the phantom of honor. The knighthood may not be the group of pure-hearted paladins that they pretended, but knowledge of their failings was never sweet to the death knight.
Having cleared the street, the skeletal warriors subservient to Soth now gathered around him. After watching the bronze dragon disappear around a building, Tanis following swiftly behind, the death knight turned to his minions. Farther into Palanthas, down the long, straight road, a group of poorly equipped merchants were erecting a barricade against the evil army. Armed with old, battered swords taken from pawn shops or from their places of honor over family hearths, the Palanthians were piling crates and overturned tables in the path of the advancing enemy.
“Those nuisances block the way to the tower,” Soth growled, pointing to the doomed group. “Remove them.”
The skeletal warriors pulled hard on their reins, and their nightmares bolted down the road. At the mounted skeletons’ approach, a few of the merchants scattered, but those who stayed at the barricade fought hard. At first it seemed they might succeed in holding the undead at bay, until one of the banshees joined the fray. As the unquiet spirit raced above the street, her bone chariot rattling fearfully, she brandished her swords of ice. She smote the trees lining the way, trees whose beautiful leaves resembled fine gold lace year round. With each blow, one of the rare trees withered and died.
“Up!” the banshee shrieked to the wyvern pulling her chariot. “Over the barricade.”
Flapping its wings, the wyvern pushed higher into the sky. The great flying lizard barred its yellow fangs and twitched its scorpion’s tail as it drew close to the barricade. Then, with a shriek, the creature grabbed one man from atop the redoubt in its two taloned feet. The banshee in the chariot sliced through another defender. Before the two halves of the man fell to the street, many of the other merchants fled. Those who remained to fight were swiftly overwhelmed by Soth’s minions. The battle was brief and bloody.
Neither complimenting his servants nor even acknowledging them, the death knight mounted his nightmare and rode through the gap they had cleared in the barricade. Most of the skeletal warriors chased the fleeing Palanthians. Others shuffled mindlessly from body to body, beheading the wounded. The banshee stood in her chariot, waiting for her wyvern to finish with the body of a fat fletcher. Though the unquiet spirit had control over the dim-witted dragon-kin, she knew better than to deny it a well-earned feast.
The forebears of these men lined these same streets once and pelted me with garbage on my way to prison, Soth mused as he passed the headless corpses. My vow is now fulfilled. They have been made to pay.
Yet the death knight felt no joy at that realization; like many emotions, joy was denied him by his curse. Anger, hatred, jealousy-those and many other destructive impulses still had power to make Soth’s unbeating heart flare. He could destroy, but never know anything but a dull, ash-gray pleasure from it. Like a tepid glass of water, such a reward did little to slake his thirst for relief from the monotony of unlife.
So it was, under a pall of impotent dissatisfaction, that Soth rode through Palanthas. All along his route draconians were slaughtering people dragged from their hiding places. The victims’ blood colored many a white facade of home and shop bordering the road to the city’s second ward, where the Tower of High Sorcery lay. The feral screams of evil dragons, fighting against warriors mounted on their good-aligned brethren, reverberated all around the city. Blood from one of these battles rained into the street, drawn from some fatally wounded dragon. The eerie shower created pools of gore that evaporated with a hiss under the burning step of Soth’s nightmare.
With his hellish mount’s reins in his mailed fist, the death knight caught a glimpse of the flying citadel. The floating mountain lumbered almost drunkenly across the sky. Though it appeared to be free from attack, the fortress lurched as if it had been stricken. After puzzling over this strange occurrence, he realized that the citadel had stopped and was hovering unsteadily over the Tower of High Sorcery.
With the arrogance of one inured to mortal threats, Soth dismissed the citadel’s odd movement and raced off in the direction of the tower. He found the rest of the city empty of challengers; the few who saw the death knight charging through the streets fled at his advance. Soon Soth saw the avenue widen, then open into the courtyard surrounding the Tower of High Sorcery. The citadel hanging over the ancient structure blotted out the sky overhead, but the darkness that hung around the accursed tower was omnipresent, as was the twisted grove that stood sentinel around it.
Soth urged the nightmare closer to the picket of massive oaks known as Shoikan Grove, but the creature shied back. An intense cold radiated out of the dark trees, making the nightmare’s hooves burn less brightly, its hot breath steam in the air. With a frightened snort, the mount pawed at the stone pavement and reared.
After letting the nightmare retreat a few paces from the Shoikan Grove, Soth dismounted. “Go, then. Return to the infernal flames that spawned you.” Again the nightmare reared, then vanished in a burst of foul-smelling smoke and ash.
As he crossed the empty courtyard to the grove, the death knight studied the ancient structure guarded by the oaks. The Tower of High Sorcery had once been a vaunted seat of magical learning, a place where mages stored their books and underwent the dangerous tests to determine their place in wizardly society. But many years past, when Soth himself had been mortal, the Kingpriest of Istar had launched a crusade against magic; the religious zealot branded sorcery a tool of evil and directed the people of Ansalon against the towers. The wizards destroyed two of the five existing strongholds rather than let the peasants assume control of the secrets they housed, then agreed to retreat to a single tower far from civilization. The tower in Palanthas was supposed to have been abandoned.
On the day the mages planned to leave the Palanthian tower, a wizard of the black robes, a servant of evil,