Revjak was wise enough to know that if he fought Berkthgar too boldly on this issue, he might lose control of the tribe altogether.
Kierstaad saw it, too, and his feelings were mixed. He remained loyal to his father, and believed that the dwarves were his friends, but Berkthgar's arguments were convincing. The ancient ways— the hunt across the tundra, the prayers to the spirits of those animals who were taken-seemed so refreshing to the young man who had spent the last few years of his life dealing with wretched merchants or battling dark elves.
The approaching dwarves turned away at the intersection, never noticing Kierstaad, and the barbarian breathed easier. He paused a moment to get his bearings, recalling which tunnels he had already passed through and where he believed the personal quarters of the leader would be. Many of the dwarves were out of the mines this day, having gone to Bryn Shander to collect the supplies Bruenor had purchased. Those remaining were in the deeper tunnels, eagerly opening up veins of precious minerals.
Kierstaad encountered no others as he made his way, often backtracking, sometimes going in circles. At last he came to a small corridor with two doors on either side and another at the very end. The first room seemed very undwarflike. Plush carpets and a bed stacked high with mattresses and higher still with warm comforters told the barbarian who it was that used this room.
'Regis,' Kierstaad said with a soft chuckle, nodding as he spoke the name. The halfling was supposedly everything the barbarian people despised, lazy, fat, gluttonous, and worst of all, sneaky. Yet, Kierstaad's smile (and the smiles of many other barbarians) had widened every time Regis had come bobbing into Settlestone. Regis was the only halfling Kierstaad had ever met, but if 'Rumblebelly,' as many called him, was indicative of the race, Kierstaad thought that he would like to meet many more. Gently he closed the door, with one last smirk at the pile of mattresses-Regis often boasted that he could make himself comfortable any place, at any time.
Indeed.
Both rooms across the hall were unoccupied, each holding a single bed more suited to a human than a dwarf. This, too, Kierstaad understood, for it was no secret that Bruenor hoped that Drizzt and Catti-brie would someday return to his side.
The end of the hall was likely a sitting room, the barbarian reasoned. That left one door, the door to the chambers of the dwarven king. Kierstaad moved slowly, tentatively, fearing that a cunning trap had been set.
He cracked open the door, just an inch. No pits opened below his feet, no stones fell from the ceiling onto his head. Gaining confidence, the young barbarian pushed the door wide.
Bruenor's room, there could be no doubt. A scattering of parchments sat atop a wooden desk across the way, extra clothes were
piled nearly as high as Kierstaad in one corner. The bed was not made, was a tumble of blankets and pillows.
Kierstaad hardly noticed any of it. The moment the door had opened, his eyes had fixed upon a single object set on the wall at the head of Bruenor's bed.
Aegis-fang. Wulfgar's warhammer.
Hardly breathing, Kierstaad crossed the small room to stand beside the mighty weapon. He saw the gorgeous runes etched into its gleaming mithril head-the twin mountains, the symbol of Dumathoin, dwarven god and keeper of secrets. Looking closer, Kierstaad made out portions of another rune buried under the twin mountain disguise. So perfect was the overlay that he could not determine what it might be. He knew the legend of Aegis-fang, though. Those hidden runes were the marks of Moradin, the Soul Forger, greatest of the dwarven gods on one side, and the axe of Clangeddin, the dwarven battle god, on the other.
Kierstaad stood for a long time, staring, thinking of the legend that was Wulfgar, thinking of Berkthgar and Revjak. Where would he fit in? If the conflict exploded between the former leader of Settlestone and the current leader of the Tribe of the Elk, what role might Kierstaad play?
A greater one, he knew, if he held Aegis-fang in his hands. Hardly considering the movement, Kierstaad reached out and clasped the warhammer, lifting it from its hooks.
How heavy it seemed! Kierstaad brought it in close, then, with great effort, lifted it above his head.
It banged against the low ceiling, and the young man nearly fell sidelong as it bounced out too wide for him to properly control its momentum. When he at last regained his balance, Kierstaad laughed at his foolishness. How could he hope to wield mighty Aegis-fang? How could he hope to follow in the giant footsteps of mighty Wulfgar?
He brought the fabulous warhammer in close to his chest again, wrapping his arms about it reverently. He could feel its strength, its perfect balance, could almost feel the presence of the man who had wielded it so long and so well.
Young Kierstaad wanted to be like Wulfgar. He wanted to lead the tribe in his own vision. He didn't agree with Wulfgar's course any more than he now agreed with Berkthgar's, but there was a place in between, a compromise that would give the barbarians
the freedom of the old ways and the alliances of the new. With Aegis-fang in hand, Kierstaad felt as if he could do that, could take control and lead his people on the best possible course.
The young barbarian shook his head and laughed again, mocking himself and his grand dreams. He was barely more than a boy, and Aegis-fang was not his to wield. That thought made the young man glance back over his shoulder, to the open door. If Bruenor returned and found him in here holding the warhammer, the taciturn dwarf would likely cut him in half.
It wasn't easy for Kierstaad to replace the hammer on its hooks, and it was harder still for him to leave the room. But he had no choice. Empty-handed, he quietly and cautiously snuck back out of the tunnels, back under the open sky, and ran all the way back to his tribe's encampment, some five miles across the tundra.
*****
The dwarf reached as high as she possibly could, her stubby fingers brushing aside the crusty snow and grasping desperately at the rock. The last ledge, the doorway to the top, the very top.
Stumpet groaned and strained, knowing it to be an impossible obstacle, knowing that she had overreached her bounds and was surely destined to fall thousands of feet to her death.
But then, somehow, she found the strength. Her fingers latched on firmly and she pulled with all her might. Little legs kicked and scraped at the rock, and suddenly she was over, onto the flat plateau at the top of the tallest mountain in all the world.
The resilient dwarf stood tall on that high place and surveyed the scene below her, the world conquered. She noted the crowds then, thousands and thousands of her bearded minions, filling all the valleys and all the trails. They were cheering, bowing before her.
Stumpet came awake drenched in sweat. It took her several moments to orient herself, to realize that she was in her own small room in the dwarven mines in Icewind Dale. She gave a slight smile as she recalled the vivid dream, the breathtaking last surge that got her over the top. But that smile was lost in confusion as she considered the subsequent scene, the cheering dwarves.
'Why'd I go and dream that?' Stumpet wondered aloud. She never climbed for glory, simply for the personal satisfaction that conquering a mountain gave to her. Stumpet didn't care what others thought of her climbing prowess, and she rarely even told anyone where she was going, where she had been, or whether or not the climb had been a success.
The dwarf wiped her forehead and slipped back to her hard mattress, the images of the dream still vividly clear in her mind. A dream or a nightmare? Was she lying to herself about the truth of why she climbed? Was there indeed a measure of personal satisfaction, a feeling of superiority, when she conquered a mountain? And if that was the case, then was that feeling a measure of superiority not only over the mountain, but over her fellow dwarves?
The questions nagged the normally-unshakable cleric, the usually humble priestess. Stumpet hoped the thoughts weren't true. She thought more of herself, her true self, than to be concerned with such pettiness. After a long while of tossing and turning, the dwarf finally fell back to sleep.
*****
No more dreams came to Stumpet that long night. Crenshinibon, resting in a locker at the foot of the dwarf's bed, sensed Stumpet's dismay and realized that it had to be careful in imparting such dreams. This dwarf was not an easy one to entice. The artifact had no idea of what treasures it could promise to weaken the will of Stumpet Rakingclaw.