Without those insidious promises, the crystal shard could grab no firm hold over the dwarf. But if Crenshinibon became more overt, more forceful, it could tip Stumpet off to the truth of its origins and its designs. And certainly the artifact did not want to arouse the suspicions of one who could call upon the powers of goodly gods, perhaps even learning the secrets of how to destroy Crenshinibon!

The crystal shard closed in its magic, kept its sentient thoughts deep within its squared sides. Its long wait was not quite over, it realized, not while it was in the hands of this one.

Part 4 ICEWIND DALE

I remember well that occasion when I returned to Menzoberranzan, the city of my birth, the city of my childhood. I was floating on a raft across the lake of Donigarten when the city came into view, a sight I had feared and longed for at the same time. I did not ever want to return to Menzoberranzan, and yet, I had to wonder what going there would feel like. Was the place as bad as my memories told me?

I remember well that moment when we drifted past the cavern's curving wall, the sculpted stalagmites coming into view.

It was a disappointment.

I did not feel any anger, nor any awe. No warmth of nostalgia, true or false, washed over me. I did not dwell in the memories of my childhood, not even in the memories of my good times with Zaknafein.

All that I thought of in that critical moment was the fact that there were lights burning in the city, an unusual and perhaps significant event. All that I thought of was my critical mission, and how I must move fast to get the job done. My fears, for indeed they remained, were of a rational nature. Not the impulsive and unreasonable fears wrought of childhood memories, but the very real trepidations that I was walking into the lair of a powerful enemy.

Later, when the situation allowed, I reflected on that moment, confused as to why it had been so disappointing, so insignificant. Why hadn't I been overwhelmed by the sight of the city that had been my home for the first three decades of my life?

Only when I turned around the northwestern corner of the Spine of the World mountain range, back into Icewind Dale, did I

realize the truth. Menzoberranzan had been a place along my journey, but not a home, never a home. As the blind seer's riddle had inferred, Icewind Dale had been my home that was first. All that had come before, all that had led to that windswept and inhospitable place — from Menzoberranzan, to Blingdenstone, to the surface, even to the enchanted grove of my ranger mentor, Montolio DeBrouchee — had been but a road, a path to follow.

These truths came clear to me when I turned that corner, facing the dale for the first time in a decade, feeling the endless wind upon my face, the same wind that had always been there and that gave the place its name.

It is a complicated word: home. It carries varied definitions to nearly every person. To me, home is not just a place, but a feeling, a warm and comfortable sensation of control. Home is where I need make no excuses for my actions or the color of my skin, where I must be accepted because this is my place. It is both a personal and a shared domain, for it is the place a person most truly belongs, and yet it is so only because of those friends around him.

Unlike my first glimpse of Menzoberranzan, when I looked upon Icewind Dale I was filled with thoughts of what had been. There were thoughts of sitting on the side of Kelvin's Cairn, watching the stars and the fires of the roaming barbarian tribes, thoughts of battling tundra yeti beside Bruenor. I remembered the dwarfs sour expression when he licked his axe and first learned that the brains of a tundra yeti tasted terrible! I remembered my first meeting with Catti-brie, my companion still. She was but a girl then, a trusting and beautiful spirit, wild in nature yet always sensitive.

I remembered so very much, a veritable flood of images, and though my mission on that occasion was no less vital and pressing than the one that had taken me to Menzoberranzan, I thought nothing of it, didn't consider my course at all.

At that moment, it simply didn't matter. All that I cared about was that I had come home.

– Drizzt Do'Urden

Chapter 18 WALKING THE WIND

Drizzt and Catti-brie accompanied Deudermont, Waillan and Dunkin back to Carradoon to say their farewells to the crewmen they had worked beside for more than five years, friends all. Drizzt was impatient and didn't want to delay his return to Icewind Dale any longer than necessary, but this short trip was important. It was a fond farewell with promises that they would meet again.

The two friends-Drizzt called in Guenhwyvar later-dined with Deudermont and Robillard that night. Robillard, seeming more animated and friendly than usual, promised to use his magic to whisk them back to the Spirit Soaring, to get them on their way.

'What?' the wizard asked as the other three exchanged knowing glances and grins, all of them thinking exactly the same thing.

Robillard had changed in the last few weeks, especially since the wild battle on the beach of Caerwich. The fact was, Harkle had rubbed off on him.

'What?' Robillard demanded again, more forcefully.

Deudermont laughed and lifted his glass of wine in a toast. 'To Harkle Harpell,' the captain said, 'and the good he has left in his wake!'

Robillard snorted, ready to remind them that the Sea Sprite was locked tight in a lake hundreds of miles from the Sword Coast. But as he considered the continuing smirks on his companions' faces, the wary wizard realized the truth of Deudermont's toast, realized that it was aimed at him.

Robillard's first instinct was to yell out a protest, perhaps even to rescind his offer to take Drizzt and Catti- brie back to the cathedral. But they were right, the wizard finally had to admit to himself, and so he lifted his glass. Though he kept quiet, Robillard was thinking that maybe he would go to the famed Ivy Mansion in Longsaddle and pay his eccentric friend a visit.

It was difficult for Drizzt, Catti-brie, and Deudermont to say goodbye. They shared hugs and promised that they would meet again, but they all knew the depth of the task facing Drizzt and Catti-brie. There was a very real possibility that neither of them would ever leave Icewind Dale alive.

They all knew this, but none of them mentioned that possibility, acting as though this was merely a short interruption to their friendship.

*****

Twenty minutes later, Drizzt and Catti-brie were back at the Spirit Soaring. Robillard said his farewells, and then disappeared in a flash of magical energy.

Ivan, Pikel and Danica greeted them. 'Cadderly's gettin' ready,' the stout, yellow-bearded dwarf remarked. 'Takes the old man longer, ye know!'

'Hee hee hee,' Pikel piped in.

Danica feigned a protest, but in truth-and Catti-brie saw it— she was glad that the dwarves continued to taunt Cadderly's advanced age. They did it only because they believed that the priest was growing stronger, even younger, and their taunts were filled with hope, not malice.

'Come,' Danica bade Catti-brie. 'We have not had enough time together.' The woman cast a sour look at

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