Moonmist.

possession, two spiritsliving within the same body container; one without the permissionof the owner and often controlling the owner’s body.

power, a magicalability that can cause a magical effect.

Power, a sentientcreature of great magical ability.

power stone, a storagecrystal containing one or more powers that can be mentallydischarged by a mind wizard. Similar to a scroll used bywizards.

*preserver, a creaturedevoted to preserving the balance of nature (eg druid).

priests, members ofreligious orders that use powers given to them by DivinePowers.

prime directive, themost important rule set that governs the life of a Logicon.

mind wizards, alsocalled mind wizards, magic users who have the ability to use theirminds to control magic essence drawn from an internal font calledthe source, to create magical effects using powers.

*psychic parasite,(puppeteer) a small sentient leach-like creature that fixes itselfon the back over the spinal chord of a creature and sends downnerve tendrils that connect it to the hosts nervous system. It canread the hosts thoughts and control the hosts body if itwishes.

*Pure Heart, a specialpower given to the Warden of Moonmist to protect him from, fear,domination and charm effects; also blocks people trying to read hisspirit aura.

*radiant, tinymeta-elemental flying creature that has a newman female-likeappearance (looks like the classical fairy).

reincarnation, theprocess of rejoining or rebirth of a newman spirit in the bodycontainer of an animal.

resurrection, theprocess of rejoining a spirit with a new or repaired body containerof the same kind.

scepter, magical, amore robust version of a wand used for discharging powers that usegreater quantities of magic essence.

Scepter of LordlyMight, a magnificent weapon made at great expense for King Thorasof the Elendari as a sign of his status as Champion of theElendari.

*seeker, a sentientcreature that is free to discover and use any knowledge they find.Newmans and Yith are seekers.

scroll, a piece ofpaper, cloth or skin used to store a written version of a singlepower that may be discharged by a magic user with the appropriateknowledge.

scry, to use a power tocreate a remote eye (like a web camera) that can be used to observedistant events.

scrying pool orcrystal, devices used to receive the signal from the scryingeye.

sentient, a creaturethat is self aware, that can think and reason.

skill crystal, acrystal used to store knowledge of a skill.

soul crystal, a crystalused as a container to hold the spirit of a creature

Source, the font ofcrystalline magic essence held within the spirit of a mind wizard/mind wizard and other creature with similar type spirits.

spell, a recipe or setof instructions used by sentient creatures to control the effectsof magic essence.

spirit, an autonomousmembrane-thin sack made of ectoplasm encoded with the instructionsfor interacting with a body container.

telepathy, locallycalled mindspeak, one way mind to mind communication.

teleport, a magicalessence driven method of instant transport from one location toanother within the same world. Generally expensive, potentiallydangerous and limited to higher level wizards and mind wizards.

*Truth radiant,Powerful physical collective of mothra created by a Power forspecific purposes.

Templewood, largest ofthe three main towns in Mudrun, home of the Druids Council ofMudrun.

Turtlehaven, Smallestof the three main towns in Mudrun, home of the dragon turtle.

Twin Towers, One ofthree main towns in Mudrun, home of Featherdown and the commercialgateway.

Unity of Wisdom,council of wizards and religious faiths that govern Panmagica.

wand, a short scepterstoring enough magic essence to allow the discharge of a singlepower several times until depleted.

wizards, magic userswho use learned spells derived from experimentation to control theeffects of free magic essence taken from the environment.

Yith, a sentient butviolent militaristic lizard race.

Yithmardu, a Yithdruid.

GLOSSARY

People (book1)

Aquitain (Rob),a young mind wizard and magic item maker, the hero.

A.G., Aquitain’smissing father, a powerful mind wizard.

Allalanllea,Queen Snowbelle’s female Llanllean (spider) wizard

Alin Amber, amystical Yith druid and agent of Aquitain’s father.

Alpha,Aquitain’s sentient memory crystal, a walnut sized construct.

Beatrix, Queenof the Crin.

Belloe,mercenary fighter, leader of Zephira’s expedition.

Bhopingar, Barraherder from the great swamp little people.

Curbut, SeniorWizard, Featherdown’s second in charge, Unity spy and assassin.

Daisy Theolaur,Aquitain’s grandmother, a weak mind wizard.

Erastius,chaotic spirit mind wizard inhabiting the Mask of Chaos.

Facit Dodecoid,Logicon spy and Aquitain’s shape change trainer.

Featherdown,Archwizard and Lord High Wizard of Mudrun.

Gaston theGreat, wiry old wizard in Zephira’s expedition.

Goth, a largemetal construct used by the Theolaur family.

Granddad, SolTheosaur, Aquitain’s grandfather, a powerful wizard and mindwizard.

Granwell,Archwizard and Conjurer, friend of Featherdown.

Ishteth, Yithhigh priest.

Jacintra, theChaos Cat, chaotic spirit Power.

JaztrixBoonswoggle, female gnome illusionist, Featherdown’sapprentice.

Kelnor, newmanhigh priest of the Temple of the Spiritual and FinancialHarmony

K’wala, thetotem spirit of the bear people

Loma, chief ofBarra tribe of reptilian little people.

Mask of Chaosalias Jacintra’s Image, powerful sentient magic mask designed tocause trouble, occupied by the spirit of Erastius a chaotic mindwizard.

Melanie Darmon,alias Zephira, Rob’s cousin’s name on Panmagica.

Miranda, a youngdruidess, Aquitain’s girlfriend, Princess of Argenta.

Peter Darmon,Aquitain’s uncle, Melanie’s father, a merchant wizard.

Quab, Seniordruid for area around Twin Towers, Miranda’s mentor.

Sanson, CrinEnforcer, Captain of Queen Snowbelle’s guard.

Snowbelle, apowerful nymph druidess with a strange past, Queen of Argenta.

Squalash, ElderWater elemental and Wave rider of the Great Sea

Rob Theolaur,alias Aquitain.

Rori, courageousyoung assistant shaman in Jeti tribe of reptilian littlepeople.

The Orc, toughalien fighter in Zephira’s expedition.

The Lady, TheLady of the Jungle, The Goddess of Nature. The druid’s deity.

The Omen, amagical wand of great power in the possession of the Barrapeople.

T’Kwala,translates as The Enlightened one; the name of the Bear ofChaos.

Tina Theolaur,Aquitain’s mother, a powerful mind wizard healer.

Whooshoo, ElderAir Elemental, Master of the East wind

Xentos, CrinTaskmaster, friend of Miranda.

Zephira, aliasMelanie, a young female newman fighter, Aquitain’s cousin .

Terminology

aberration, ahybrid creature resulting from interbreeding of two greatlydissimilar creatures.

Agent of Chaos,a creature employed to perturb the balance of nature.

antimagic zone,an area in which magic effects will not work.

aura sight, amagical ability that allows a creature to see the spirit aura ofanother creature.

Barra, a largetwo pace long vicious predatory fish.

Barra people, aclan of reptilian little people whose spirit totem is the Barrafish.

body container,a creature’s body that houses its spirit.

buckler shield,small shield about size of a dinner plate often fixed toforearm.

chaos matter,also called mind clay, a clay-like material that can be mentallymanipulated by mind wizards to form objects. Its origin isunknown.

charm, magicalway of influencing another person’s actions to your advantage.

collector, along-lived sentient creature who exists to collect and compile dataand knowledge but is unable to use that knowledge for themselves orothers.

construct, amagically created living machine,

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