NECROPOLIS
(Gaunt’s Ghosts – 03)
Dan Abnett
It is the 41st millennium. For more than a hundred centuries
the Emperor has sat immobile on the Golden Throne of Earth.
He is the master of mankind by the will of the gods, and master
of a million worlds by the might of his inexhaustible armies. He
is a rotting carcass writhing invisibly with power from the Dark
Age of Technology. He is the Carrion Lord of the Imperium for
whom a thousand souls arc sacrificed every day, so that he may
never truly die.
Yet even in his deathless state, the Emperor continues his
eternal vigilance. Mighty battlefleets cross the daemon-infested
miasma of the warp, the only route between distant stars, their
way lit by the Astronomican, the psychic manifestation of the
Emperors will. Vast armies give battle in his name on uncounted
worlds. Greatest amongst His soldiers arc the Adeptus Astartes,
the Space Marines, bio-engineered super-warriors. Their comrades
in arms are legion: the Imperial Guard and countless planetary
defence forces, the ever-vigilant Inquisition and the tech-priests of
the Adeptus Mechanicus to name only a few. But for all their
multitudes, they are barely enough to hold off the ever-present
threat from aliens, heretics, mutants—and worse.
To be a man in such times is to be one amongst untold
billions. It is to live in the cruellest and most bloody
regime imaginable. These are the tales of those times.
Forget the power of technology and science, for so much has
been forgotten, never to be re-learned. Forget the promise of
progress and understanding, for in the grim dark future
there is only war. There is no peace amongst the stars,
only an eternity of carnage and slaughter, and the
laughter of thirsting gods.
After the victories at Monthax and Lamacia, Warmaster Macaroth drove his forces swiftly along the trailing edge of the Sabbat Worlds cluster and turned inwards to assault the notorious enemy fortress-worlds in the Cabal system. Successful conquest of the Cabal system was a vital objective in the Imperial crusade to liberate the entire Sabbat Worlds group. To achieve this massive undertaking, the warmaster sent the line ships of his Segmentum Pacificus fleet forward in a pincer formation to begin the onslaught, while assembling and reforming his enormous Imperial Guard reserves ready for ground assault.
“It took close to eight months for the troop components to convene at Solypsis, thousands of mass-conveyance transports carrying many million Imperial Guardsmen. There were many delays, and many minor skirmishes to settle en route. The Pragar regiments were held up for six weeks engaging the remnants of a Chaos legion on Nonimax, and a warp-storm forced the Samothrace and Sarpoy troop ships to remain at Antioch 148 for three whole months. However, it is the events that took place on the industrial hive-world of Verghast that are of particular interest to any student of Imperium military history…”
—from
ZOICA RISING
—Heironymo Sondar, House Sondar,
from his inaugural address
The klaxons began to wail, though it was still an hour or more to shift-rotation.
The people of the hive-city paused as one. Millions of eyes checked timepieces, faltered in their work, looked up at the noise. Conversations trailed off. Feeble jokes were cracked to hide unease. Young children began to cry. House soldiery on the Curtain Wall voxed in confirmation and