interpretation of this had always been to think of the arrogance of kings, who proclaimed themselves gods, or at least convinced their subjects that they spoke with some divine beings, thus conveying the image that their power was god-given.
That is only one manifestation of this most deadly of sins. One does not have to be a king to be taken down by false pride. Montolio DeBrouchee, my ranger mentor, warned me about this, but his lessons concerned a personal aspect of pride. 'A ranger often walks alone, but never walks without friends nearby,' the wise man explained. 'A ranger knows his surroundings and knows where allies might be found.'
To Montolio's way of thinking, pride was blindness, a blurring of insight and wisdom, and the defeat of trust. A too-proud man walked alone and cared not where allies might be found.
When I discovered the web of Menzoberranzan growing thick about me, I understood my error, my arrogance. Had I come to think so much of myself and my abilities that I forgot those allies who had, to this point, allowed me to survive? In my anger over the death of Wulfgar and my fears for Catti-brie, Bruenor, and Regis, I never considered that those living friends could help to take care of themselves. The problem that had befallen us all was my own fault, I had decided, and, thus, was my duty to correct, however impossible that might be for a single person.
I would go to Menzoberranzan, discover the truth, and end the conflict, even if that end meant the sacrifice of my own life.
What a fool I had been.
Pride told me that I was the cause of Wulfgar's death; pride told me that I could be the one to right the wrong. Sheer arrogance prevented me from dealing openly with my friend, the dwarven king, who could muster the forces necessary to combat any forthcoming draw attacks.
On that ledge on the Isle of Rothe, I realized that I would pay for my arrogance; later, I would learn that others dear to me might pay as well.
It is a defeat of the spirit to learn that one's arrogance causes such loss and pain. Pride invites you to soar to heights of personal triumph, but the wind is stronger at those heights and the footing, tentative. Farther, then, is the fall.
Chapter 18 VALIANT FAILURE
She noticed a dark elf on the isle's dock, waving his arms and motioning for her to go back. He seemed to be alone.
Catti-brie lifted Taulmaril and let fly. The arrow cut the darkness as would a bolt of lightning, slamming into the surprised draw's chest and hurling him back a dozen feet. Catti-brie and Guenhwyvar stepped onto the beach a minute later. The young woman felt the locket and started to tell Guenhwyvar to run around to the right, but the panther had already sensed the nearness of its master, was already in full flight across the broken landscape, veering in from the beach as it ran.
The woman followed as quickly as she could, but lost sight of the speeding cat almost immediately as Guenhwyvar cut a sharp turn around the base of the nearest hillock, claws throwing up moist turf.
Catti-brie heard a startled cry and, when she came around the base of that mound, she saw a dark elf soldier, looking away from her, his gaze apparently following the run of the panther. One of his arms was upraised, steadying a hand-crossbow.
Catti-brie fired on the run, her arrow going high and scorching a hole in the side of the mound, just inches above the draw's head. He spun about immediately and retaliated, the dart clipping the turf near the diving and rolling woman.
Quick to fit another arrow, Catti-brie fired next, driving a hole in the drow soldier's trailing piwafivi as he scrambled to the side. He skidded to one knee, fitted a quarrel as he went, and raised his arm again.
Catti-brie fired also, the arrow blasting through the hand-crossbow and the drow's hand, slicing out his wrist and burying deep in his upper chest.
She had won the duel, but had lost precious time. Disoriented, the young woman needed the locket again to direct her, and off she ran.
His skilled opponents' fierce attacks soon became measured strikes as Drizzt parried every move and often managed an effective counter. One of the drow held just one weapon now, with his dirk arm tucked in close to his side to stem the flow of blood from a curving scimitar gash.
Drizzt's confidence continued to soar. How many enemies were here on the isle? he wondered, and he dared to believe that he might win.
His blood froze when he heard a roar behind him, thinking that some monstrous ally had come to his enemies' aid. The wounded drow soldier widened his eyes in terror and began to backpedal, but Drizzt took little comfort in that. Most drow allies were tentative at best, chaotic creatures of incredible and unpredictable power. If this were indeed some summoned monster, some demonic ally, stalking from behind him, then Drizzt was surely its primary target.
The backpedaling drow broke into a dead run, fleeing along the ledge, and Drizzt used his departure to work around to the side, to try to get a look at what he would face next.
A black feline form whipped past him, pursuing his fleeing enemy. For an instant, he thought that some drow must have a figurine similar to his own, must have summoned a cat similar to Guenhwyvar. But this was Guenhwyvar! Drizzt knew instinctively. This was his Guenhwyvar!
Excitement fast turned to confusion. Drizzt thought that Regis must have called the panther, back in Mithril Hall, and that the cat must have come running out after him. It made no sense, though, for Guenhwyvar could not remain on the Material Plane long enough to make the journey all the way from the dwarven stronghold. The figurine had to have been carried to Menzoberranzan.
A cunning sword thrust slipped through Drizzt's defenses momentarily, the weapon tip nicking into his fine armor and stinging his breast. It brought the distracted ranger from his reverie, reminding Drizzt that he had to take one enemy and one problem at a time.
He came forward in a blinding burst, scimitars waving and rolling, cutting in at the opposing dark elf from many different angles. The drow soldier was up to the test, though, his swords banging away the deadly blades, even smacking the side of Drizzt's boot as the ranger tried to kick out at the drow's knee.
'Patience,' Drizzt reminded himself, but with Guenhwyvar's appearance and so many unanswered questions, patience was hard to come by.
The fleeing drow rounded a bend. Then, with the panther quickly gaining, he hooked his good arm around a narrow stalagmite and spun to the right, leaping over the ledge to splash into the muck. He got his feet back under him and was bent over, trying to recover his dropped sword, when Guenhwyvar crashed down, driving him into the water.
He spun and kicked briefly, and when the jumble sorted out, the panther's maw was clamped about the pinned drow's neck, squeezing. He had his face above the water, but could not draw breath, would never again draw breath.
Guenhwyvar came up from the kill, turned to spring back the dozen feet to the ledge, but dropped low and turned its head, snarling suspiciously as a rainbow-hued bubble floated over it. Before Guenhwyvar could react, the strange thing burst, and Guenhwyvar was showered by flecks of tingling material.
Guenhwyvar leaped for the ledge, but felt as though the intended target was getting farther and farther away. The panther roared again, in protest, understanding then the nature of those flecks, understanding that they were sending it back to its own plane of existence.
The roar was soon lost to the gentle lapping of the stirred ripples and the clang of steel from up on the ledge.
Jarlaxle leaned against the stone wall, considering this new development. He put away his valuable metal whistle, the item that had dismissed the dangerous panther, and lifted one of his boots so that he could wipe the muck from it. Casually, the cocky mercenary looked up to the continuing sounds of battle, confident that Drizzt Do'Urden would soon be taken.
Catti-brie was pinned down in the ravine; two dark elves stood sheltered behind twin mounds directly ahead