Unlike surface ships, flattops do not have many convenient spots for placing antennas for radios and sensors. This has to do partly with maintaining appropriate separation between emitting antennas, and partly with the need to avoid clutter on the flight deck during flight operations. For this reason, the island structures of American carriers have always been antenna farms. You'll also find a number of UHF/VHF radio antennas on the edge of the flight deck, placed on special mounts that rotate horizontally during flight operations. On
• SPS-48E-A 3-D air-search radar that provides air traffic control and battle management functions. This high-resolution radar has a reported range out to approximately 60 nm/110 km.
• SPS-49(V)5-This is the best current Naval 2-D air-search radar. Extremely reliable, with a detection range of up to several hundred miles/ kilometers, SPS-49's are found on most major combatants in the U.S. Navy, as well as many foreign vessels.
• SPS-64(V)9-This is primarily a surface-search/navigation radar for keeping formation and operating close to shore. It is a development of the classic Litton LN-66 navigation radar.
• SPS-67-The SPS-67 is a general-purpose surface-search radar, designed to provide precise targeting data against surface targets.
• Mk. 23 Target Acquisition System (TAS)-This is a small, fast-rotating radar for detecting sea-skimming or high-angle missile attacks. It feeds data directly into the SYS-2 (V)3 weapons-control system, which can automatically activate the RIM-7/Mk. 29 Sea Sparrow SAM systems.
• Mk. 91 Fire Control System (FCS)-The three Mk. 91 FCSs provide guidance for the RIM-7M Sea Sparrow SAM launched by the three Mk. 29 launchers.
• SLQ-32 (V)4-The SLQ-32 is a family of electronic-warfare systems, which can be tailored to the protection requirements of a particular ship. The (V)4 version has a wide-band radar-warning receiver, a wide-band radar jammer, and a bank of Mk. 137 Super Rapid Blooming Chaff (SRBOC) launchers. These six-barreled mortars throw up a cloud of chaff (metal-coated Mylar strips) and infrared decoys to blind or confuse an incoming missile at the last moment prior to an attack.
• WRL-1H-The WRL-1H is a general-purpose wide-band radio/radar-warning /intercept receiver, designed to provide a basic intercept capability for everything from radio traffic to bearings on radar sets.
These systems give the carrier's commanding officer and battle group staff good situational awareness of the battle space surrounding their ship and the ARG. Along with the supporting sensor systems, the island also provides mounts for many of the ship's communications systems. While many of these are classified, they cover the full range of the electromagnetic spectrum and functions. The most interesting of these are the domed antennas for the satellite communications systems, which provide much of the high-reliability secure communications for the battle group.
Since they were originally designed primarily to transmit encoded text messages, even these systems have limits. Today, carriers need a lot more than just a relatively slow, secure means of receiving words. This problem surfaced with particular impact during Desert Storm, when none of the U.S. Navy carriers had the ability to receive the daily Air Tasking Order (ATO) from CENTCOM's air command in Riyadh. Every other air unit in the theater, including those of our allies, could get the ATO (which ran to hundreds of pages of densely formatted text), even if only by high-speed FAX machines over secure phone lines. But the Navy, having always planned on fighting on their own in the open ocean, was ill prepared for the communications required for joint operations with other services. As a result, the Navy did not receive its daily delivery of the ATO by high-tech satellite or data link, but by hand- delivered paper copies flown in by an S-3 Viking. As might be imagined, this was quite an embarrassment for the Navy, and as a result it began to put together systems to relieve this lack of joint connectivity.
The first try at a solution to the problem was known as the 'Challenge Athena' experiment. Challenge Athena I-initially an experimental system on board the USS
Now it is time to go below. After a drop down a stack of six ladders from the bridge, we find ourselves on the 03 or 'Gallery' level, directly under the flight deck. Heading inboard, we find two central passageways running the length of the full ship. Almost a quarter-mile long, these passageways seem to go on forever, with only an occasional cross-passageway to break the monotony of 'knee knockers' and watertight hatches. Most of what we see here are doors, lots of them, behind some of which are the real 'brains' of the ship-the various command, air wing, and squadron spaces. In addition, most of the air wing officers and flag staff personnel live here. If you turn left and head aft down the main starboard passageway, you pass compartments filled with the hydraulic cylinders for the arresting-gear system. These are gigantic, filling the space between the two main corridors. The compartments here are also even more spotlessly clean than the rest of the ship, since one of the first signs of trouble in a hydraulic system is telltale leaks of fluid.
Farther aft are many of the squadron ready rooms. These large spaces are the headquarters for the various flying squadrons and detachments attached to the carrier's embarked air wing. The ready room is the inner sanctum of a flying squadron, a combination of clubhouse, rest area, and meeting/ briefing/planning center. Since the rules of naval aviation allow a freedom of speech and expression that would not be tolerated in other areas aboard ship, ready rooms are extremely private places (where life as a naval aviator is seen at its most raw and splendid). This means that they are for aviators and
Ready rooms are wondrous places, filled with historic photos, trophies, and plaques from the unit's past. At the front of the ready room is the desk for the squadron duty officer and a large white board for briefings and discussions. There also are rows of the most comfortable chairs you will ever sit in. Based on a design that predates the Second World War, they are soft but firm, with thick leather covers embossed with the squadron's colors and logo. They can also recline for a short nap between sorties, and have fold-down writing tables for scribbling notes.
At the rear of the room is a small enclosed area where the terminal for the Tactical Aircrew Mission Planning System (TAMPS) is located. TAMPS is an automated system that allows air crews to perform route and mission planning. Since it can take into account effects like terrain masking and enemy air defense weapons envelopes, TAMPS is a major improvement over the old system of paper maps, photos, and air crew intuition. After each squadron does their planning over the networked TAMPS system, the staff of the air wing can review an entire strike/mission plan before the mission is flown.
After leaving the ready room, we'll head forward. After we've passed through about a third of the ship, the tile changes from normal Navy gray to a bright blue, meaning that we have reached what the crew calls 'blue tile country.' This is the central command and control complex for both the ship and the carrier battle group. The deck in 'blue tile country' is subdivided into a series of spaces, each dedicated to a different set of warfare tasks. These include:
• Combat Information Center (CIC)-This is the battle nerve center of the ship, with