have your men limber up!'
The judges agreed with us. The 1.03 per cent was enough to prove they
and Stig, limbered up as the Whackers looked on nervously. Neanderthals had often been approached to play as they could run all day without tiring, but no one until now had ever managed it.
'Okay, listen up,' said Jambe, gathering us around, 'we're back in the game at full strength. Thursday, I want you to stay on the benches to get your breath back. We're going to fool them with a Puchonski switch. Biffo is going to take the red ball from the forty-yard line over the rhododendron bushes, past the Italian sunken garden and into a close position to hoop five. Snake, you'll take it from there and croquet their yellow — Stig will defend you. Mr Warg, I want you to mark their number five. He's dangerous, so you're going to have to use any tricks you can. Smudger, you're going to foul the Duchess — when the vicar gives you the red card, I'm calling in Thursday. Yes?'
I didn't reply; for some reason I was having a sudden heavy bout of deja vu.
'Thursday?' repeated Aubrey. 'Are you okay? You look like you're in a dream world!'
'I'm fine,' I said slowly, I'll wait for your command.'
'Good.'
We all did the 'harrump' thing and they went to their places whilst I sat on the bench and looked once again at the Scoreboard. We were losing twenty-one hoops to twelve.
The klaxon went off and the game started with renewed aggression. Biffo whacked the yellow ball in the direction of the up-end hoop and hit the Whackers' ball. Warg took the roquet. With an expert swing the opponent's ball tumbled into the Italian sunken garden, and ours sailed as straight as a die over the rhododendrons; a distant clack was mirrored by a roar from the crowd, and I knew the ball had been intercepted by Grunk and taken through the hoop. Aubrey nodded at Smudger, who took out the Duchess in grand style: they both careered into the tea party and knocked over the table. The klaxon sounded for a time-out while the Duchess was pulled clear of the tea things. She was conscious but had a broken ankle. Smudger was given the red card but no hoop penalty as the Duchess had been shown the yellow card earlier for concussing Biffo. I joined the fray as play started up again but the Whackers' early confidence was soon evaporating under a withering attack from the Neanderthals, who could anticipate their every move simply by reading their body language. Warg passed to Grunk, who gave the ball such an almighty whack that it passed clear
Three minutes from time we had almost caught up: twenty-five hoops to the Whackers' twenty-nine. Firmly rattled, the Whackers missed a roquet, and with only a minute to run scored their thirtieth hoop with us only two behind. All they had to do to win was 'peg out' by hitting the centre post. While they were trying to do this, and we tried our best to stop them, Mr Grunk, with eight seconds to go and two hoops to make, whacked a clear double- hooper that went through one up-end hoop, the entire forty yards down the green and through the mid. I'd never heard a crowd yell more.
We had levelled the score and desperately tried to get our ball to the peg in the scrum of players trying to stop the Whackers from doing the same. Warg grunted to Grunk, who ran towards the scrum and tore into them, taking six players down as Warg whacked the ball towards the now unprotected peg. It hit the peg fair and square — but a second
39
NEANDERTHALS TURN DOWN CROQUET OFFER
A group of Neanderthals unwisely turned down an exciting and unrepeatable offer from the Gloucester Meteors yesterday following their astonishing performance at the 1988 Whackers versus Mallets Super— hoop on Saturday. The generous offer of ten brightly coloured glass beads was rejected by a Neanderthal spokesman, who declared that conflict, howsoever staged, was inherently insulting. The offer was raised to a set of solid-bottomed cookware, and this was also roundly rejected. A spokesman for the Meteors later stated that the Neanderthal tactics displayed on Saturday were actually the result of some clever tricks taught them by the Mallets' team coach,
'Good work,' said Alf as we sat on the ground, panting hard. I had lost my helmet in the scrum somewhere but hadn't noticed until now. My armour was dirty and torn, my mallet handle had split and there was a cut on my chin. The whole team was muddy, bruised and worn out — but we were still in with a good chance.
'What order?' asked the umpire, referring to the 'sudden death' penalty shoot-out. It worked quite simply. We took it in turns to hit the peg, each time moving back ten yards. There were six lines all the way back to the boundary. If we got them all, we started again until someone missed. Alf looked at the players who were still able to hold a mallet and put me seventh, so if we went round again I was on the easiest ten-yard line.
'Biffo first, then Aubrey, Stig, Dorf, Warg, Grunk and Thursday.'
The umpire jotted down our names and moved away; I went to see my family and Landen again.
'What about the steamroller?' he asked. 'What about the steamroller?' 'Didn't it nearly run you over?' 'An
The ten-yard line was simple; both players hit the peg with ease. The twenty-yard line was still no problem. The Whackers' supporters roared as Reading hit the peg first, but our side roared equally when we hit ours. Thirty yards was no problem, either — both teams hit the peg — and we all moved back to the forty-yard line. From this distance the peg was tiny and I couldn't see how anyone could hit it, but they did — first Mays for Reading, then Dorf for us. The crowd roared their support, but then there was a slight rumble of thunder and it began to rain, the full significance of which was yet to dawn.
'Where are they going?' asked Aubrey as Stig, Grunk, Dorf and Warg ran off to find shelter.
'It's a Neanderthal thing,' I explained as the rain increased dramatically to a downpour, the water streaming down our armour and on to the turf. 'Neanderthals never work, play or even stand in the rain if they can help it. Don't worry, they'll be back as soon as it stops.'
But it didn't stop.
'Fifty-yard penalty,' announced the umpire. 'O'Fathens for the Whackers and Mr Warg for the Mallets.'
I looked at Warg, who was sitting on the bench under the stands, staring at the rain with a mixed expression of respect and wonder.
'He's going to lose us the game!' muttered Jambe in my ear. 'Can't you do something?'
I ran across the soggy green to Warg, who stared at me blankly when I implored him to come and take the penalty.
'It's raining,' he replied, 'and it's only a game. It doesn't
'Stig?' I implored.
'We'd work in the rain for you, Thursday — but we've taken
our turn already. Rain is precious; it gives life — you should respect it more, too.'
I returned to the fifty-yard line as slowly as I could to try to give the rain time to finish. It didn't.
'Well?' demanded Jambe.
I shook my head sadly.