Nature Reviews Neuroscience, vol.15, pp. 181–192.

‹‹6›› Burles F. et al., (2014) «Neuroticism and Self-evaluation Measures Are Related to the Ability to Form Cognitive Maps Critical for Spatial Orientation», Behavioural Brain Research, vol. 271, p. 154–159.

‹‹7›› Kuhn S. et al., (2014) «Playing Super Mario Induces Structural Brain Plasticity: gray matter changes resulting from training with a commercial video game», Molecular Psychiatry, vol. 19, pp. 265–271.

‹‹8›› Epstein R. & Vass L., (2014) «Neural Systems for Landmark-based Wayfinding in Humans», Philosophical Transactions of the Royal Society B, vol. 5, p. 369.

‹‹9›› Вы можете опробовать тесты, которые использует Джузеппе Иария, на gettinglost.ca.

Глава 5. Ломаем голову над кривой времени

‹‹1›› Fairhall S. et al., (2014) «Temporal Integration Windows for Naturalistic Visual Sequences», PLoS One, vol. 9, p. e102248.

‹‹2›› Pomares F. B. et al., (2011) «How a Clock Can Change Your Pain? The illusion of duration and pain perception», Pain, vol. 152, pp. 230–234.

Глава 6. Потерянное чувство числа

‹‹1›› http://www.theguardian.com/education/2016/mar/26/reckon-you-were-born-without-a-brain-for-maths-highly-unlikely.

‹‹2›› OECD, (2016) Equations and Inequalities: making mathematics accessible to all.

‹‹3›› Sarkar A. et al., (2014) «Cognitive Enhancement or Cognitive Cost: trait-specific outcomes of brain stimulation in the case of mathematics anxiety», The Journal of Neuroscience, vol. 34, pp. 16605–16610.

‹‹4›› Rubinsten O. et al., (2012) «Exploring the Relationship between Math Anxiety and Gender through Implicit Measurement», Frontiers in Human Neuroscience, vol. 6, p. 279.

‹‹5›› Looi C. Y. et al., (2016) «Combining Brain Stimulation and Video Game to Promote Long-term Transfer of Learning and Cognitive Enhancement», Scientific Reports, vol. 6, p. 2203.

‹‹6›› Popescu T. et al., (2016) «Transcranial Random Noise Stimulation Mitigates Increased Difficulty in an Arithmetic Learning Task», Neuropsychologia, vol. 81, pp. 255–264.

‹‹7›› Santarnecchi E. et al., (2016) «Individual Differences and Specificity of Prefrontal Gamma Frequency-tACS on Fluid Intelligence Capabilities», Cortex, vol. 75, pp. 33–43.

‹‹8›› Bechara A. et al., (2000) «Emotion, Decision Making, and the Orbitofrontal Cortex», Cerebral Cortex, vol. 10, pp. 295–307.

‹‹9›› http://www.kent.ac.uk/careers/tests/sequences.htm.

Глава 7. Мой мозг на ручном управлении

‹‹1›› Gu S. et al., (2015) «Controllability of Structural Brain Networks», Nature Communications, vol. 6, p. 8414.

‹‹2›› New Scientist, 26 August 2015.

‹‹3›› Hofmann S. et al., (2009) «The Upside of Being Socially Anxious: psychopathic attributes and social anxiety are negatively associated», Journal of Clinical and Social Psychology, vol. 28, pp. 714–727.

‹‹4›› Kboot W. et al., (2013) «The Pervasive Problem with Placebos in Psychology: why active control groups are not sufficient to rule out placebo effects», Perspectives on Psychological Science, vol. 8, pp. 445–754.

Глава 8. Двигаемся дальше

‹‹1›› http://puzzlebox.io/orbit/.

‹‹2›› Arns M. et al., (2014) «Evaluation of Neurofeedback in ADHD: the long and winding road», Biological Psychology, vol. 98, pp. 108–115.

‹‹3›› Reiter K. et al., (2016) «Neurofeedback Treatment and Posttraumatic Stress Disorder: effectiveness of

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