windows were taped against the wind and cold, but never replaced. A thin layer of dust accumulated over everything, but few of the residents ever bothered to sweep out their domiciles.
The entire colony was less than a kilometer on each square side, making it possible to walk from any given building to any of the other identical structures in less than twenty standard minutes. Despite the unrelenting similarity of the architecture, navigating the colony was easy. The barracks had been placed in straight rows and columns, forming a grid of utilitarian streets between the uniformly spaced domiciles. The streets couldn't exactly be called clean, though they were hardly festering with garbage. ORO cleared trash and refuse just often enough to keep conditions sanitary, since an outbreak of diseases bred by filth would adversely affect the mine's production. However, the company didn't seem to mind the cluttered junk that inevitably accumulated throughout the town. Broken-down generators, rusted-out machinery, corroded scraps of metal, and discarded, worn-out tools crowded the narrow streets between the barracks.
There were only two structures in the colony that were in any way distinguished from the rest. One was the ORO market, the only store on-world. It had once been a barracks, but the bunks had been replaced with shelves, and the communal shower area was now a secure storage room. A small black-and-white sign had been fastened to the wall outside, listing the hours of operation. There were no displays to lure shoppers in, and no advertising. The market stocked only the most basic items, all at scandelous markups. Credit was gladly advanced against future wages at ORO's typically high interest rate, guaranteeing that buyers would spend even more hours in the mine working off their purchases.
The other dissimilar building was the cantina itself, a magnificent triumph of beauty and design when compared with the dismal homogeny of the rest of the colony. The cantina was built a few hundred meters beyond the edge of the town, set well apart from the gray grid of barracks. It stood only three stories high, but because every other structure was limited to a single floor it dominated the landscape. Not that it needed to be that tall. Inside the cantina everything was located on the ground floor; the upper stories were merely a facade constructed for show by Groshik, the Neimoidian owner and bartender. Above the first-floor ceiling, the second and third floors didn't really exist, there were only the rising walls and a dome made of tinted violet glass, illuminated from within. Matching violet lights covered the pale blue exterior walls. On almost any world the effect would have been ostentatious and tacky, but amid the gray of Apatros it was doubly so. Groshik often proclaimed that he had intentionally made his cantina as garish as possible, simply to offend the ORO powers-that-be. The sentiment made him popular with the miners, but Des doubted if ORO really cared one way or the other. Groshik could paint his cantina any color he wanted, as long as he gave the corporation its cut of the profits each week.
The twenty-standard-hour day of Apatros was split evenly between the two shifts of miners. Des and the rest of the early crew worked from 0800 to 1800; his counterparts worked from 1800 to 0800. Groshik, in an effort to maximize profits, opened each afternoon at 1300 and didn't close for ten straight hours. This allowed him to serve the night-crew workers before they started and catch the day crew when that shift was over. He'd close at 0300, clean for two hours, sleep for six, then get up at 1100 and start the process all over again. His routine was well known to all the miners; the Neimoidian was as regular as the rising and setting of Apatros's pale orange sun.
As Des crossed the distance between the edge of the colony proper and the cantina's welcoming door, he could already hear the sounds coming from inside: loud music, laughter, chatter, clinking glasses. It was almost 1600 now. The day shift had two hours to go before quitting time, but the cantina was still packed with night-shift workers looking to have a drink or something to eat before they boarded the shuttles that would take them to the mines.
Des didn't recognize any faces: the day and night crews rarely crossed paths. The patrons were mostly humans, with a few Twi'leks, Sullustans, and Cereans filling out the crowd. Des was surprised to notice a Rodian, too. Apparently the night crew were more tolerant of other species than the day shift. There were no waitresses, servers, or dancers; the only employee in the cantina was Groshik himself. Anyone who wanted a drink had to come up to the large bar built into the back wall and order it.
Des pushed his way through the crowd. Groshik saw him coming and momentarily dipped out of sight behind the bar, reappearing with a mug of Gizer ale just as Des reached the counter.
'You're here early today,' Groshik said as he set the drink down with a heavy thud. His low, gravelly voice was difficult to hear above the din of the crowd. His words always had a guttural quality, as if he were speaking from the very back of his throat.
The Neimoidian liked him, though Des wasn't sure why. Maybe it was because he'd watched Des grow up from a young kid to a man; maybe he just felt sorry Des had been stuck with such a rankweed for a father. Whatever the reason, there was a standing arrangement between the two: Des never had to pay for a drink if it was poured without being asked for. Des gratefully accepted the gift and downed it in one long draft, then slammed the empty mug back down onto the table.
'Ran into a bit of trouble with Gerd,' he replied, wiping his mouth. 'I bit his thumb off, so they let me go home early.'
Groshik tilted his head to one side and fixed his enormous red eyes on Des. The sour expression on his amphibian-like face didn't change, but his body shook ever so slightly. Des knew him well enough to realize the Neimoidian was laughing.
'Seems like a fair trade,' Groshik croaked, refilling the mug.
Des didn't guzzle the second drink as he had the first. Groshik rarely gave him more than one on the house, and he didn't want to abuse the bartender's generosity.
He turned his attention to the crowd. The Republic visitors were easy to spot. Four humans, two men, two women, and a male Ithorian in crisp navy uniforms. It wasn't just their clothes that made them stand out, though. They all stood straight and tall, whereas most of the miners tended to hunch forward, as if carrying a great weight on their backs.
On one side of the main room, a smaller section was roped off from the rest of the cantina. It was the only part of the place Groshik had nothing to do with. The ORO Company allowed gambling on Apatros, but only if it was in charge of the tables. Officially this was to keep anyone from cheating, but everyone knew ORO's real concern was keeping the wagers in check. It didn't want one of its employees to win big and pay off all his or her debts in one lucky night. By keeping the maximum limits low, ORO made sure it was more profitable to work the mines than the tables.
In the gaming section were four more naval soldiers wearing the uniform of the Republic fleet, along with a dozen or so miners. A Twi'lek woman with the rank of petty officer on her lapel was playing pazaak. A young ensign was sitting at the sabacc table, talking loudly to everyone around him, though nobody seemed to be listening to him. Two more officers, both human, one male, one female, also sat at the sabacc table. The woman was a lieutenant; the man bore the insignia of a full commander. Des assumed they were the senior officers in charge of the mission to receive the cortosis shipment.
'I see you've noticed our recruiters,' Groshik muttered.